A to Z Challenge 2023 – Reflection

A to Z Challenge 2023 – Reflection

This is my 8th year doing the A to Z Challenge. Each year I try to do something different. For the first four years, I picked a theme and wrote individual stand-alone pieces connected to the theme. Three years ago, I added one piece to the challenge that took place over several letters.  

In 2020, I did a story entitled “A Birthday Present,” which took place over the letters (F, H, K, M, Q, R, and S). Here’s the link to that story if anyone is interested: http://www.hdhstory.net/Storyblog/?p=2021

In 2021, I wrote the story “What’s in the Bag?” which took place over the letters (B, D, G, J, and M). Here’s that story if anyone is interested: https://www.hdhstory.net/Storyblog/?p=2518

2022’s theme for the month was epistolary entries (all my entries were in the form of letters from someone to someone else). The story I created was “Tale of Two Kingdoms,” which took place over the letters (K, Q, S, U, and X). Here’s the link to that story: https://www.hdhstory.net/Storyblog/?p=3103

 

In January of this year, in one of my writing groups, I was given 20 minutes to write a story using the words: door, eye, mystic, and realms. Following the sharing of that piece of writing, a number of the participants in that group suggested that that piece sounded like an introduction to a series of stories. I liked that idea. Following my A to Z interest in writing a continuous story over a period of days and my interest as a storyteller in my writing, I chose my theme for the 2023 A to Z Challenge. I would take that initial piece I wrote for that group and make it the introduction to a 26-part adventure. The only change I made from that original writing was to replace the word “realms” with “kingdoms” since I felt it worked better. 

In the past, preparing for the A to Z Challenge meant that I had to start writing before April 1st. As I finished a piece, I would schedule it to be posted on the appropriate day. Usually, towards the end of April, I was only a few days ahead of actually writing the pieces I was posting. Knowing that I was writing a complete story this year, I wanted to make sure that the whole thing was written before April 1st. I didn’t want to be stuck in the middle of April, not knowing how this story would end. In that respect, I was very successful. I finished writing the story on March 26th. 

The story, called “Save Me a Story,” involves my foretold quest to find stories (including folktales, fairy tales, and fictional tales) that had been stolen and characters from those tales that had been kidnapped to the world of Selat, where they belonged. I would run into characters from all those stories along the way to help me. My friend Ronald, who has appeared in other blog entries, was part of it too. I decided not to make my story linear from A-Z and followed five interspersed strands until the end. The strands were Harvey (that’s me and the characters that worked with me), Ronald (and the characters that didn’t exactly work with him, but more or less associated with him, Necroma (who was the sorceress, with the evil plan to get rid of all the stories), Information (which included information on certain settings within the story and specific questions and riddles that were posed by/to multiple characters), and Team Story (which involved the final team that I gathered/inherited and led to the conclusion of it all)

In the past, I had used friends, relatives, and elementary students I worked with to help brainstorm ideas. This year, I did most of the brainstorming myself. As I was writing, I enlisted the aid of ChatGPT to help come up with ideas and suggestions. For example, I asked it questions like Give me a list of folk characters that are good at solving riddles; Make a list of folktale antagonists that start with a particular letter (like H or O); Describe Cinderella’s stepmother in one sentence. I never took the entire answer it gave me in any of my writing but used its suggestions to pick out words that worked with what I was writing or did research on some of the characters it named that I wasn’t as familiar with, so I could use them in my story.

I wondered how writing one story would affect my viewership this year. I wasn’t sure how many people would want to read an entire story over 26 days instead of jumping in periodically just to read one or two individual pieces, which happened in previous years. I also stopped using Twitter a while ago, so one venue for advertising my posts was no longer available. I replaced it by sharing the links to my posts with my writing and storytelling groups. I was pleasantly surprised at the outcome. I think I got more readers.

Having finished and scheduled all the writing before April 1st gave me more opportunities to read other participants’ blogs during the month of April, which was also enjoyable.

For those interested in reading this year’s story, here is a chart listing all the threads. I suggest you read the Save Me a Story intro and follow the links to the next part at the end of each piece. I tried to summarize the plot and what was going on at the beginning of each piece of writing, so if you are inclined to read my story by threads, you can do that too. For that, you need to follow the links on this plot graph. 

Save Me a Story – Plot Graph

Harvey Ronald Necroma Information Team Story
Save Me a Story Intro F – Friend D – Destiny K – Kingdom of Selat T – Trouble
A – Ask a Question
B – Beaver H – Hook E – Enticement L – Lorn U – Unity?
C – Cottage I – Impossible N – Necroma Q – Questions V – Visions and Small Victories
G- Granny’s House O – An Ogre and an Oni Join In S – Sorcery and Secrets R – Riddles W – Wizards’ Wisdom
J – Jack X – Marks the Spot
M – Message Y – Yielding Power
P – Peter and the Piper Z – Zeitgeist

 

This was a fun experience this year. It was harder than any other year though it was a lot more satisfying. Whether I do another like this in future A to Z Challenges is still to be determined. I guess you will have to wait until next year to find out. You’re always welcome to continue following my blog throughout the year. I usually post at least once a week. Trust me; you’ll never know what you are going to get. 

Posted in A to Z Blog Challenge 2023, Writing | Tagged | 4 Comments

Save me a Story – Zeitgeist

This is the continuing story of my adventures in the tale: Save me a Story. If you wish to read the introduction to understand what is happening, click this link: 

https://www.hdhstory.net/Storyblog/?p=3431 

Otherwise, I’ve tried to summarize what happened at the beginning of most of the sections of this story.  

Zeitgeist 

Necroma was gone. Where to is still unknown, but what is known is that her powers are gone, at least for now.

Getting the characters back to their own homes was easy. Reviving all their memories was not. It was a slow process. It required a lot of storytelling on my part. First of all, I didn’t know all of their stories. It helped that some of the characters from those stories hadn’t been under Necroma’s spell and could help me. Once those characters were back in familiar settings and they started hearing parts of their own stories, their memories returned. There just were a lot of stories to tell. 

The caretaker was kind enough to allow me to go between our worlds to do more research into the stories I didn’t know. And because of my services, I could ask as many questions as I needed without paying for them.

And then, there was the problem of differences in perception as to how the revived stories should play out. This created a lot of debate. This time, both groups held the meetings together rather than apart. In some instances, the ones that Ronald had found enjoyed the notoriety of being the villains and chose to let their stories remain pretty much intact. Others didn’t like the idea of being killed off or having a bad reputation and decided to have their stories start the same way but to have their characters grow and change in perception based on learning a lesson that occurred by the end of the tale. Since no one in Selat ceased to exist as long as their stories were told, it didn’t matter to its inhabitants how they were viewed outside their own world. However, within Selat, there was a greater acceptance of each other. 

As for Ronald…dropping all the villainous characters on me to deal with and leaving me alone to solve the problem was, well, Ronald as usual. His involvement in uniting the characters, defeating Necroma, and recovering the stories wasn’t part of his plan. He liked coming up with ideas but never followed through on them. I am usually the one stuck with picking up the pieces. When the caretaker allowed Ronald to return to our world, he also wiped him of any memory of Selat and his adventure. When I returned, Ronald was just Ronald again, probably coming up with some new ideas for trouble we, or should I say, I, would get into.

Eventually, time continued on at its regular pace. The stories that had been rewritten became part of the norm where we lived. More people were reading and sharing them. They loved the action, the detail, and the lessons that were taught through them. Some tellers and writers even wrote their own updated versions of them. I was the lucky one, for I could remember them all. 

———-

Zeitgeist is defined as the defining spirit or mood of a particular period of history, as shown by the ideas and beliefs of the time. Stories capture the zeitgeist of our lives.

So long as the stories are remembered and shared, Selat will continue to exist, as will we. 

———–

“If you don’t know where you’re going, it will take longer to get there, but oh, the stories you will have to tell.” –

Thanks for listening to my story – Harvey Heilbrun

Posted in A to Z Blog Challenge 2021, A to Z Blog Challenge 2023, Original Song, Original Stories, Writing | Tagged , | 4 Comments

Save me a Story – Yielding Power

This is the continuing story of my adventures in the tale: Save me a Story. If you wish to read the introduction to understand what is happening, click this link: 

https://www.hdhstory.net/Storyblog/?p=3431 

Otherwise, I’ve tried to summarize what happened at the beginning of most of the sections of this story.  

Yielding Power

Lorn – an island in the kingdom of Selat, now filled with story characters without memory of who they were or the stories they belonged to, held under a spell by the evil sorceress Necroma. Without help, they are destined to all disappear with their stories. 

Necroma – the most powerful wizard that ever was, with the temporary help of some lower power-hungry wizards and magicians ready to take on the last of those that stood against her wishes, which were to be the focus and master of all written and told tales. 

As for me, I’m a storyteller from New York, hoping, with about a hundred or so good and bad characters from stories that have not been co-opted by Necroma yet, tasked to stop her and save Selat. 

At least, that was what a mystic foretold I would do.

Necroma knowing that we were coming, was prepared. She stood strong, centered in the middle of the island of Lorn in an open field. She had gathered her minions to stand with her for support and added power. Dawn was breaking as she gathered up all her strength. She would wipe her enemies’ minds as she had done before to those that now inhabited Lorn. 

 

We knew that eye-to-eye contact and Necroma’s spoken word would overwhelm us. We had a plan.

Once we crossed the waters surrounding Lorn, we walked toward where she was located in groups of three. This strengthened our individuality. We either held hands, were carried upon a shoulder, or flew in a tight formation. 

To prevent her from looking into our eyes, all but one in each triad closed their eyes. If the one leading us with eyes open felt someone encroaching on their mind, they would close their eyes and signal another in the group to open theirs and take over. As we got closer to where she was located, the groups of three joined together to become groups of six, then twelve… In case everyone in the group had to close their eyes, each group also could be led by other animals traveling with us, ones that were blind. There were bats, moles, and even three blind mice.

To prevent anyone from listening to the words Necroma might be chanting, we had a chant of our own. Everyone loudly sang the chorus of my song “Tell Me a Story” as they marched.

Tell me a story of dragons and kings

Of heroes and villains and magical rings

Myths and Legends and Folktales galore

Tell me, oh just tell me more.

 **(note – see the link at the end of this section

for a video of me performing my song

Tell Me a Story.)

 

We kept our thoughts on our captive friends, hoping they would help shield us from Necroma’s spells. But none were seen.  

We were to keep moving from the four crossings into Lorn until we all joined hands and encircled Necroma.

———-

Unbeknownst to Necroma and us, all of the inhabitants of Lorn had had a strange dream just before sunrise. It was more of a request. In their dreams, they all heard a voice recite the following:

The time has come to join the quest

You now must wake and join the rest

Go hand in hand and circle round

The one who stands on center ground.

Protect the ones behind – defend

For with their help, your spell will end. 

 

They awoke as a whole and left as one. Hand joining hand, marching toward where Necroma stood. 

The timing was perfect. As the ensorcelled of Lorn connected their circle around Necroma’s position, we connected our circle around them.  

———–

Necroma, though surprised at this turn of events, was not deterred. After all, she was the most powerful sorceress, and destiny was on her side. 

She called on her magic and tried to send it to our line of storybook characters. But her spells fell short. Every time she tried to get a spell through the inner circle to us, it was deflected. She could not get past one of her own spells without breaking that spell of the inner circle, which would have added more numbers to her opposition. So she called for more power.

But she was not attacking individuals. We were all connected through hands, wings, feet, and whatever contact we could make. The group of us became one individual. Sweat poured down her face as she called for even more power. She called out, “I AM THE MOST POWERFUL SORCERESS THAT EVER WAS. I WILL RULE ALL. NO ONE WILL STAND AGAINST ME. IT IS MY STORY THAT WILL BE TOLD OF THIS BATTLE AND NO ONE ELSE’S!”

And that was her fatal mistake. She was getting weaker and weaker, and saying that she was the only one whose story would be told, was finally heard by Grenwin and all those that were supporting Necroma and her quest for power. 

Grenwin called out, “That’s not what we were promised. Since that is what you want, you will no longer have our powers added to yours. If the story is to be yours alone, then you shall be alone.”

Grenwin stilled the power he had added to Necroma’s as he said that. And one by one, so did all the other sorcerers, sorceresses, magicians, witches, and wizards who supported her.

Necroma stood alone, expending all of the power she had left. Well, almost all of the power. She realized that she had lost. But she would not be defeated and captured. She used the rest of her power to transport herself away from Lorn.

With her powers gone, the spells she had cast on the inhabitants of Lorn slowly faded away. And Selat, the land of story, was preserved.


** Tell Me a Story link: https://tinyurl.com/4y63azw7

Continued in…Zeitgeist

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Save me a Story X – Marks the Spot

This is the continuing story of my adventures in the tale: Save me a Story. If you wish to read the introduction to understand what is happening, click this link: 

https://www.hdhstory.net/Storyblog/?p=3431 

Otherwise, I’ve tried to summarize what happened at the beginning of most of the sections of this story.  

X – Marks the Spot

The piper and I returned to the rest of our so-called team. We explained to them what the Wizards had told us. The sorceress that we were fighting against now had a name. She was called Necroma. She was the most powerful user of magic that there ever was. It was up to us to stop her. We needed to devise a plan before we reached the island of Lorn. 

I have to admit that some were skeptical. What could a small turtle or a hen do to stop a power like that? How were all of us to get across the water that surrounded the island at the same time so that Necroma didn’t just pick us off one by one?

The one overriding thought that kept us together was that it wouldn’t make a difference to our existence – unless she was defeated. We would all cease to exist. I wasn’t sure if I was included in that because I wasn’t part of any known story. But the impact on my world would change, and it wouldn’t be for the better. At this point, I had to trust in the foretelling.

After lengthy discussions, we agreed on a plan that actually sounded plausible. 

First, I taught everyone the first song I had ever written. It was one that I use to introduce my storytelling programs. I explained to them how it would be used when we entered Lorn. We split into four groups as we reached the edge of the waters surrounding Lorn. Each group would cross over to a different side of Lorn. For now, most of us would stay hidden until we crossed at dawn; however, during the night, certain individuals worked on constructing bridges allowing us to travel simultaneously to Lorn the following day. 

One bridge was constructed by alligators and crocodiles, led by the infamous ticking crocodile from Peter Pan. They lined up front to back across the water so that one group could walk across on their backs. They were aided by many turtles’ backs also.

With the help of beavers and elephants (O Best Beloved), the oni and the ogre constructed another bridge. The oni, the ogre, and the elephants (with their long useful trunks) continued to rip up as many trees and branches as possible, throwing them into the water, where the beaver and his family built a huge structure that could be traversed. 

The third bridge was made using the powers of the Snow Queen and the White Witch. They used their cold winter powers to freeze the water, making a passage that could be carefully crossed.

 

The last group needed no bridge, for they could travel through or over the water. They included the Selke people, the Sea-Witch, the birds, and bats. There was no reason for this group to work overnight. 

As morning approached, the crossings were ready. We all formed groups of three as the sun began to rise.

“X marks the spot I called aloud. We meet again in the center of the island. Necroma…We’re coming!”

———–

There was no need to call out our presence. Necroma was well aware of what was happening. She was quite pleased with it. This made it much easier for her. She didn’t have to search for the rest of the ones she wanted to get rid of. They were all coming to her, and she was ready.

Continued in…Yielding Power

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Save me a Story – Wizards’ Wisdom

This is the continuing story of my adventures in the tale: Save me a Story. If you wish to read the introduction to understand what is happening, click this link: 

https://www.hdhstory.net/Storyblog/?p=3431 

Otherwise, I’ve tried to summarize what happened at the beginning of most of the sections of this story.  

Wizards’ Wisdom

Sitting together in an open field were two of Selat’s greatest wizards, Gandalf and Merlin. They were having a discussion. 

“We are almost spent,” said Gandalf.

Merlin remarked, “I have tried everything I know to stop Necroma.” 

“We are no match on our own to defeat her,” Gandalf replied.

A third wizard appeared and joined the discussion. Both Gandalf and Merlin turned to greet him. 

“Hail, good Dumbledore, what news do you have to share?” asked Merlin.

Dumbledore stroked his long white beard and sat beside the other two. “None that is good. The number of captured individuals on Lorn has grown. There are not many left for Necroma to collect. I do not have the power anymore to help. I am too weak.”

“As are we,” added Gandalf. “We must find another way.”

At that point, they heard a large group’s approach. Looking up, they recognized most of the characters heading their way but not the person leading this group. 

All three wizards, at the same time, cast a protection spell around themselves as the piper and I went on ahead to talk with the three wizards. I recognized all three of them from afar. 

When I almost reached them, I could see they were concerned about who I was. A clue was that Dumbledore had cast a “Petrificus Totalus” spell on me, and I could not move further. The pied piper walked up to them and, since he was recognized, and explained to them my identity. At that point, Dumbledore released me, and I could continue forward to talk with them. 

I went through my whole story again. The trip to Selat, the meeting with the Caretaker, meeting up with all the characters from Selat, both good and bad, the clues left by the Caretaker we had followed, and now the search for Lorn. 

All three of the wizards were very impressed. They explained to me that the evil person we were looking for was the sorceress Necroma and that, at this point, she was the most powerful user of magic there ever was. They explained to me how she controlled everyone, what she did with everyone who had been captured, and what they guessed was her intent once all the stories and characters were eliminated. They were also impressed that we had gotten as far as we had. 

“So how do I defeat her and return things to the status quo?” I asked. “If the three of you have failed, what hope do I have?”

The three wizards were quiet for a while. They told me to wait where I was and took a few steps away from me. They spoke in hushed tones to each other, so I couldn’t hear a word they said. 

When they returned, each gave me a piece of advice. 

Gandalf stared, “Necroma regains her strength after she casts a spell. But as she is casting her spells, her strength weakens. There must be a limit to how much magic she can use, so she casts her spells on individuals and small groups. She may not regain her magic if she goes beyond her limits.”

Dumbledore said, “We were no match for her because there were too few of us. As a group, if you were all connected, she would have to use more power to control you. This will weaken her more.”

Merlin ended with, “Necroma cannot repeat a spell on someone she has already bewitched. If a person possessed by her stands in her way, between her and you, she has to work even harder to get through to you.”

Gandalf added, “At this point, we are too depleted of strength and magic to help you. You and that army you have behind you must complete the task that was foretold on your own.”

I thought about what they had shared with me. Even though some ideas began to emerge, it would be better to explain to everyone what was said and ask for their input. If we were going to succeed together, we needed to all be part of the planning.

I thanked the three wizards for their words of wisdom and promised that I would do everything in my power to have this quest succeed. They all wished me well and said that they would be watching. 

The pied piper and I walked back to the awaiting group. On our walk, I explained my idea to the piper. He agreed. The time had come to listen to others.

Continued in…X – Marks the Spot

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Save me a Story – Visions and Small Victories

This is the continuing story of my adventures in the tale: Save me a Story. If you wish to read the introduction to understand what is happening, click this link: 

https://www.hdhstory.net/Storyblog/?p=3431 

Otherwise, I’ve tried to summarize what happened at the beginning of most of the sections of this story.  

Visions and Small Victories

Stories and characters from the Kingdom of Selat had disappeared. They had been abducted by the evil sorceress Necroma to the isolated island of Lorn. The characters had their memories wiped. They did not know who they were or their lives before they found themselves on Lorn. 

I was tasked by a mystic in my world to find all these characters and to return them and their stories to where they belonged in Selat. I was informed that the impact of my mission could affect my own world and that failure to succeed would have disastrous consequences on all worlds. 

So here I stand outside a forest in Northern Selat, surrounded by friends and foes in the world of Story. These characters had not been abducted yet—their stories were now incomplete. They all, at my suggestion, agreed to work together to solve the mystery of the disappearing characters and put aside their differences, at least temporarily, until a solution was found. 

Since I made the challenge to all groups and they seemed to accept it, I was the one that had to organize everything.

Did you ever try to resolve a problem between two forces that were radically opposite each other in every way?  Well, up until now, neither had I.

My first thought was to put them in heterogeneous teams so that I could assign different tasks to each group. Each task would be like a piece of a jigsaw puzzle. In the end, when all groups finished their tasks, we could put together the puzzle and have a plan. Well, that wasn’t going to work. There were just too many conflicts that could occur within each group to have any group actually accomplish anything.

I decided to let the opposing sides keep their own teams, and I would be the liaison between them. I kept the pied piper with me at all times. His power was known, and he had a good reputation with both sides, and surprisingly, so did I. 

I met with each group and asked them if they had any information about what we were up against. 

In the group I started out with, the caretaker of Selat had originally given me information (that’s who my friend Ronald said belonged to the voice that started me on this journey in Selat. Ronald then, not surprisingly, abandoned us) that I would find these stories and characters in the north. With Red Riding Hood’s granny, Jack, and Puss in Boots, who I had met along the way at the beginning of my quest, we found a letter at one of the meeting places. Fox left it. It talked about a witch casting a spell, with her words, that erased memories and also referred to an island in the north.

In the meeting with the group Ronald had been part of, they spoke of an inscription on a stone they passed while they were in the woods. That inscription stated that looking into someone’s eyes might cause you to lose all thought. It also mentioned an unnamed island where everyone had been sent to.

The most confusing part of both messages was that they ended with the same word, “forlorn,” which made no sense in the context of each message.

I felt good that we had made some headway in that both messages confirmed some of the same information. What we were looking for was in the north, where everyone was. They were on an island. And the person responsible was very powerful. You would lose your memory when she looked at you and/or spoke some words. I considered that a small victory to know that ahead of time.

It wasn’t until the next day, after a night’s sleep, that we discovered a new clue about one of the things in our messages that we couldn’t answer. It appeared to us all in a dream.

Everyone that night seemed to have a vision, more of an auditory one rather than a visual one. We all heard a voice saying, “Oops, my mistake. It should have been two words, not one.” 

I didn’t have to identify who had that vision because everyone was discussing it simultaneously. But how did that fit in? I shared both messages that we had found with each group, so they all had the same information I had. Was there a connection?

I finally realized where I had heard that voice in the dream before. I had heard it when I first entered Selat. It was the voice of the Caretaker of Selat. And if it was the caretaker that constructed the clues in both messages, it would seem to reason that there was the same mistake in both of them. I called on everyone to look through the messages for similar words and find ones that might be made up of two words.

None of them made much sense “is land,” “be ware,” and “for lorn.”  

An old Greek storyteller named Aesop came up to me with the answer. Though he spoke in a foreign tongue (ancient Greek?), I could understand every word he said.

“The answer is “for Lorn” with a capital L.” Lorn is an island in the north of Selat, once inhabited by many, but now deserted due to its poor living conditions and harsh climate. No one speaks of it anymore. It was abandoned well before my time, but I had knowledge of it.

“Can you lead us there?” I asked.

Aesop answered, “I believe I can.”

So with Aesop in the lead, followed by the piper and me, and then the rest of our story-seeking force, we slowly moved further to the north.

Another small victory for us.

Continued in…Wizards’ Wisdom

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Save me a Story – Unity?

This is the continuing story of my adventures in the tale: Save me a Story. If you wish to read the introduction to understand what is happening, click this link: 

https://www.hdhstory.net/Storyblog/?p=3431 

Otherwise, I’ve tried to summarize what happened at the beginning of most of the sections of this story.  

Unity?

As the pied piper continued playing, more and more characters that had avoided being captured came out from the woods until the ground was covered in front of me with sleeping people, animals, and other story characters. All were mixed together so that no story faction was in only one area. The decision I had to make was what to do next.

I asked the piper if, in his playing, he could bring all the sleepers back to semi-consciousness so that they could hear me but not fully wake up. 

He nodded yes, and the tune he played must have changed, for I began to see stirrings amongst the seated. 

I began by telling my story. I told how in my world, their stories flourished. Tales were shared by our elders orally. Stories were shared through books, schools, parks, theaters, and homes. I spoke of how writers and storytellers transformed stories and adapted some of them for the times we live in. In some of these stories, points of view were changed so that a character with a bad reputation got to defend themself. I told them how characters were not limited to who they were; they could grow and change positively and sometimes even negatively. I explained that I was such a teller of tales. 

I continued to recount to them how I was taken from my world to help them save and recover their identities and stories. I pointed out that though it might have been foretold that I was to do this, I couldn’t do it alone. 

I ended with the fact that we needed to find the source of this thievery and return to all the kingdoms of all worlds what was our destiny. We needed to work together. 

I asked the piper to stop playing, and we both waited as the crowd of story characters began to wake fully. 

I had no idea what to expect. Would they wake up and continue the battle they had been starting before the piper played? Had they heard what I said, and would they be willing to work together? Could they put their egos aside and focus on the whole picture, not just their puzzle piece? For if they didn’t, I had nowhere else to go. 

At first, there was just stunned silence as everyone looked around at each other warily. Some of the characters, like the little red hen, happened to be sitting next to an especially hungry wolf in sheep’s clothing, whereas the wolf from Red Riding Hood found himself sitting next to the tooth fairy. 

Captain Hook, never the quiet one, stood up and shouted, “And which of our stories do you plan to save…only the good ones? We saw you chumming up with Pan.” 

Red’s Granny responded rather loudly, “And why not? Why should we care what happens to you and your stories?”

Cinderella’s stepmother had an answer for that and screamed, “Because we’re always the ones that get the burnt end of the stick. We deserve some recognition too!”

I could see that things were about to get out of hand, and I turned to the piper and told him to put the flute to his lips but not play anything.

Everybody saw that action, and there was an immediate silence. 

I now raised my voice. “Do I need to make you all go back to sleep again with a magic flute? My task is to save ALL of the stories. How you deal with them after they are saved is up to you. We have friends and comrades that need our help. Our whole existence depends on their survival. So make your decision now. Will you all work together with me to accomplish this task? Time is being wasted here. We need to act now!”

There was some murmuring amongst them all. I turned toward the piper and shouted. “Can you play a tune that only those sitting can hear?” Whether he could or could not, he nodded yes. 

I turned to the crowd and said, “All those willing to work with me and save our destiny, stand up. The rest of you stay seated.” I turned back toward the piper. 

Before he could play a note, I heard a great rustling from the crowd. I turned back to see everyone standing. 

Whether or not they were all being honest or just standing to avoid being put under a spell was yet to be determined. To my astonishment, all good and bad characters agreed to do the same thing for the first time in folklore history.

Continued in…Visions and Small Victories

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Save me a Story – Trouble

This is the continuing story of my adventures in the tale: Save me a Story. If you wish to read the introduction to understand what is happening, click this link: 

https://www.hdhstory.net/Storyblog/?p=3431 

Otherwise, I’ve tried to summarize what happened at the beginning of most of the sections of this story.  

Trouble

Gathering at the edge of the woods, Ronald and his band of antagonists stopped to assess the situation. 

Also gathered, not far away, at the edge of the woods, I sat with the protagonists discussing our next step.

Neither of us was aware of the other. 

———

Ronald’s group was discussing what to do next. They had passed a boulder on their travels through the woods with an inscription on it. It said:

 

Beware the eyes that hold your gaze

They’ll fill your mind with naught but haze.

The island that you all must seek

Holds all the ones of which you speak

Where people lived before, now gone

Together you must head forlorn.

 

“Does anyone know what that last line means?” questioned Ronald. “Doesn’t the word forlorn mean sad? Why should we head somewhere being sad?”

“Forget that line; We need to find the bloody island,” Hook shouted. 

“Why bother?” cried Cinder’s stepmother, “They’re all probably dead anyway. Can’t you read it says ‘now gone’? Do we want to end up just like them?”

Coyote, ever the trickster, said, “We need to find a way to trick the being responsible for all this. Then we can find our own way ahead.”

The white witch suggested, “Why don’t we just set a trap and see who falls into it? I can rustle up some nice Turkish delight and get them under my spell.” 

There were more suggestions from most of the other members of Ronald’s so-called team, but no resolution was found.

Ronald, on the other hand, did come up with an idea. “Why don’t we just go forward and see what happens? I’m sure if we do that, we will run into my friend, and I’ll be able to figure it all out. What could possibly go wrong?”

Ronald’s comment made as much sense as everyone else’s, which is usually the case with Ronald’s ideas, at least with ideas he shares with me. And that usually doesn’t end up well…for me. But, like Ronald, thinking of anyone but themselves was not one of their priorities, so they all began moving out of the woods.

———–

Meanwhile, my group discussed Fox’s message and a possible strategy to deal with this powerful witch.  

“First, we need to know what we’re up against,” said the Marquis’ cat. 

“We know she’s a witch of sorts, and it was suggested that we don’t look at her when interacting,” I replied.

Jack added, “But we still need to find the island the fox spoke of.”

“We’ve almost gone as far north as we can go,”  Peter said, “Maybe I should fly ahead and see if I can find it.”

“I’m not sure, you going alone is a good idea. We don’t know what’s out there. Let’s go a little further together, and if we don’t see anything, we’ll try your idea.” I suggested.

They all agreed with my idea, and we began to move out of the woods. 

———–

Departing the woods, it didn’t take long for both groups to catch the eyes of each other. And that’s when the trouble began.

Without any hesitation, before I could stop them, both groups started to run at each other. Ronald’s group called out the names and attributes of the characters in my group. My group doing the same as theirs. A few of our group stayed back. None of their group stayed back, except for one person…Ronald. 

 

Having seen me, Ronald circled around the approaching melee and headed toward me.

“What are you doing here?” I shouted. 

“I was sent here by some woman and the caretaker of Selat to bring you help,” he replied, “and here it is.

“THIS IS HELP?” I screamed.

“I wasn’t told what kind of help to bring you, but this is what I found. I believe my job is done. By the way, any idea on how I get back home?”

I had no time for Ronald’s foolishness, I had more significant problems now. “Just go back the way you came from. I’m sure someone will help you.”

“That makes sense.” And saying that, Ronald turned and returned to the woods the way he came. 

Looking over the scene unfolding before me, I turned to the Pied Piper with no other alternative and asked if he could play a calming tune. 

He took out his flute, put it up to his lips, and whatever music came out of it, I didn’t hear, but all the combatants did. They all seemed to follow the music to where we were. They sat down and proceeded to fall asleep.

Continued in…Unity?

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But it was such a friendly place…

But it was such a friendly place

I decided to visit a new town I’d never been to. This seemed to be a very popular place to visit; at least, that’s what the ads all said. 

It was a very friendly town; everyone I said “Hi” to said “Hi” back and shook my hand. You don’t get those kinds of reactions where I live. If you are lucky, you get a nod acknowledging your existence. 

There was a luncheonette in the center of Main Street, so I decided I’d get a sandwich and something to drink. I approached the counter and ordered a tuna fish sandwich and a Coke. The server behind the counter was very friendly. She said, “Sure thing. You’re new here, ain’t ya.” 

I replied, “Yes. I’m just visiting. I’ve heard so much about this town that I had to come to see it for myself.”

“Well, pleased to meet ya,” she said, shaking my hand. 

That was odd. People in this town must like shaking hands. 

It was a pretty good sandwich. I finished it and the Coke, and I asked for the check. She said, “No need for that, sugar. It’s on the house.”

The strange thing about that town was that no one asked me for any money in every store I went to – no matter what I purchased. I never had to take out my wallet.  And there was all that shaking hands stuff. 

I left the town late in the afternoon. It was quite a visit. Everything was wonderful, and everyone I interacted with was so friendly. On my way home, I decided to drop in at the bar in the next town. I went up to the bartender and ordered Jameson on ice. The bartender asked me for my ID. 

I pulled out my wallet and handed him my driver’s license. He looked at the license, then at me, and then back at the license again. He reached under the bar, where I thought he was getting a glass to pour my whiskey in, and  I heard a clicking sound as he pushed a button. 

The next thing I saw was a sheriff entering the bar and sitting on the stool beside me. The bartender left the two of us alone. 

The sheriff looked at me and said, “You know that identity theft is a criminal offense. If you’re convicted of identity theft, you could be fined almost $4,000, not to mention a number of years in jail.”

“Why are you telling me this? I’m exactly who my driver’s license says I am. Look at the picture.”

“Funny thing about pictures, they’re so easy to alter to match someone else’s appearances.”

This was ridiculous. Why would they possibly think I was not who I said I was, which is exactly what I asked the sheriff.

He said, “Well, I really do want to believe you, but as you are the 5th person that I’ve seen today with the same ID, I kind of question my own beliefs.”

Now I was in shock, “The 5th person with the same ID? How is that possible?”

He was very quick to answer. “Well, you see, it’s like this. We get a lot of identity theft in this part of town. You wouldn’t have, by any chance, been to the next town over today?”

“Yes,” I said, “I just came from there.”

“I bet a whole bunch of people there shook your hand, didn’t they?”

“As a matter of fact, they did.”

“Well,” he went on, “a number of pickpockets inhabit that town. We try to warn people away from there, but they still keep going there. Half the people that shake your hand are friendly; the other half, well, they got a great scam going. You see, one person will shake your hand and pick your pocket, take your wallet, duplicate your ID and probably your credit cards, and even take some money. Then they pass your wallet off to someone else, and when they shake your hand, they slip it back into your pocket. You weren’t curious why no one asked you to pay for anything?”

“I thought it was odd, but everyone was so friendly.”

“That’s what they was a counting on. They don’t want you reaching for a wallet that isn’t there. That would raise suspicion. They take the fake IDs they made, go to other towns, and spend as much as they can get away with until you get back to your hometown and figure it out. You’re just lucky you stopped here first.”

“So what do I do now?” I asked, getting rather anxious. 

“Well…here’s the deal, sonny. I really want to believe you are who you say you are. So if you can get me, let’s say, $1,000 in cash, which would be about one-fourth of what you would have to pay if I arrest you and you are convicted, I’ll see to it that those other four culprits get what’s coming to them. When you get home, claim you lost your credit cards, and they’ll be replaced. I’ll make sure it doesn’t happen again. 

As scared as I was, that is exactly what I did. It wasn’t until much later that I questioned how that sheriff happened to know how much money in cash I had in my wallet. 

 

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Save me a Story – Sorcery and Secrets

This is the continuing story of my adventures in the tale: Save me a Story. If you wish to read the introduction to understand what is happening, click this link: 

https://www.hdhstory.net/Storyblog/?p=3431 

Otherwise, I’ve tried to summarize what happened at the beginning of most of the sections of this story.  

Sorcery and Secrets

Necroma was in all her glory. Everything was going to plan. She even was bold enough to start sharing her story with the world. A story of wickedness and enchantment. A story of power and control. She, alone, was the heroine. She, alone, came out on top. However, her desire to make her name and story known was only known to the few that already worshiped her. She knew the time would come when all would know her story. She couldn’t wait for it.

The lesser wizards and witches accepted what Necroma said and had to offer. For in their own minds, they saw themselves as part of her story, an important part. They were blindsided by dreams of power and glory and assumed that part of Necroma’s success would be theirs too. So they all followed like little trained puppy dogs without knowing what she really had in store for them. 

Grenwin, one of her lower wizards, accompanied her on her latest visit to the Island of Lorn. 

He walked through the streets, watching the new inhabitants as they walked glassy-eyed with no purpose or understanding of their situation. He saw the limited conversation between individuals, usually asking questions of each other, with no responses being given. In some respects, it made him sad for their lot. In other respects, it made him feel even more powerful, as if he was the one that had accomplished all this. 

During one of these walks, Grenwin came upon a piece of paper blowing along the ground. He bent down, picked it up, and read it to himself. It said:

 

The power that you all seek

The one in charge just plans to keep

Remember this while you’re still free

Or else you’ll be like all you see

A time will come to make a choice

Remember well to use your voice.

 

Grenwin did not know what to think of this but was not foolish enough to ignore it. This could be a magical test that Necroma had set up to test his loyalty, or it could be a foretelling of the truth, which meant he needed to be prepared. 

He tucked the note in a pocket well hidden in his clothes. 

He thought he might casually canvass some of the wiser enchanters of Necroma’s party to gauge their thoughts without revealing the paper he found. But he would have to be careful. If Necroma got any scent of what he was doing, he knew where he would end up—just another lost soul on Lorn. 

And that is how it was. Grenwin continued playing the role of lapdog to Necroma. However, he also gathered some thoughts from others in his group about their perceptions of her end goal.

Continued in…Trouble

Posted in A to Z Blog Challenge 2023, Original Stories, Writing | Tagged , | 3 Comments